https://docs.google.com/spreadsheets/d/13LzkKzDOKIdrhwL5E2n2Co6THa74A2izxn8lykDuPAk/edit#gid=472250922
Vanguard Loadout
Vanguard Monoboat Loadout
https://docs.google.com/spreadsheets/d/13LzkKzDOKIdrhwL5E2n2Co6THa74A2izxn8lykDuPAk/edit#gid=472250922
https://docs.google.com/spreadsheets/d/13LzkKzDOKIdrhwL5E2n2Co6THa74A2izxn8lykDuPAk/edit#gid=472250922
Vanduul Scythe Fighter
Vanduul Scythe
Builder: Unknown
Crew (max): 1
Mass (empty): 19,000 Kg
Focus: Raid / Interception
(I don't have fulls facts, but apprently RSI Reps from Live stream suggested the Vanduul fighter will be more maneuverable than the Hornet (12 thrusters was comfirmed by Chris Roberts) with less weapon slots and no turrets/movable weapons. It's fixed weapons will have a bigger punch. She will also have less missle (7 versues the 8 missiles the Hornet has), but her wing is fortified and extends forward, so it can be used for ramming or slicing opponents. The rest of these stats come from SC wiki)
Upgrade Capacity: 4
Cargo Capacity: 3 tonnes
Engine-Modifiers: 3
Max. Class: Classified
Thrusters: 2 x TR4, 12 x TR2
Hardpoints-
2 x Class 1: Equipped 1 x Type IIG Vanduul Heavy Maser, 1 x Type IM Vanduul Neutron
0 x Class 2: None
2 x Class 3: Equipped 4x chemical Reactive IR Missiles
1 x Class 4: (Special) Vanduul Scythe
Kruger Intergalactic P52 Merlin
P52 Merlin
Builder: Kruger Intergalactic (Under license)
Crew (max): 1
Mass (empty): 5,500 kg
Focus: Point Defense
Upgrade Capacity:1
Cargo Capacity: none
Engine-Modifiers: 1
Max. Class: Chemical
Thruster Class: 3 x TR2, 8 x TR1
Hardpoints-
2 x Class 1: Equipped 2 x VOLT Stinger Repeating Laser, 1 x Klaus & Werner Mk. 40F Gatling Laser
1 x Class 3: None equipped
RSI Bengal Class Carrier
Bengal Class Carrier
Builder: Robert Space Industries
Length: 1000 meters
Crew (max): 755
Mass (empty): 113,000 tonnes
Focus: Battle group fighter and bomber support platform
Range: Unlimited 20+ years
Cargo Capacity: 15,000 tonnes
Engines: Classified
Engine-Modifiers: 10
Max. Class: Antimatter
Main Thrusters: 6 x TR10, 4 x TR8, 4 x TR7
Manoeuvring Thrusters: 16 x TR6
Shields: 14 x Pheonix-class Shield Generators, 6 HT-2000 Burst Shield Generators (backup non sustainable shields) (2 fore, 2 mid, 2 aft)
Armour: 36.4" Icarus Armour Plating
Armaments:
1 x Turret with 4 x 130m "Ship Buster" Railguns
18 x Ship to Ship Turrets with dual Ion cannons
40 x AA Turrets with dual Heavy Duty Laser Cannons
14 x Phalanx point defense Laser Gatling
16 x Rolling Space Frame (with 21 missiles each)
4 x Talon "Sweeper" Mine Dispensers (aft)
(Ammunitions types: HE, EMP, Nuclear Warhead, Antimatter)
RSI Constellation Andromeda
Constellation Andromeda
Builder: Roberts Space Industries
Crew (max): 4
Mass (empty): 75,000 kg
Focus: Long-Range Mercantile / Space Superiority
When you think handsome bounty hunter making his own way in a galaxy of enemies, you think the Constellation. The Constellation, a multi-person freighter, is the most popular ship in RSI’s current production array. Constellations are beloved by smugglers and merchants alike because they are modular, high powered… and just downright iconic-looking. The Constellation includes a manned turret, a large cargo area and a small flight deck capable of launching a snub fighter in its own defense.
Upgrade Capacity: 14
Cargo Capacity: 35 tonnes
Engine-Modifiers: 4
Max. Class: Anti-Matter
Thruster Class: 4 x TR6, 8 x TR3
Hardpoints-
2 x Class 1: Equipped 2 x Behring M3A Laser Cannon
4 x Class 2: Equipped 2 x A&R Pike IV Neutron Gun
6 x Class 3: Equipped 2 x Behring Judge missiles (Friend or Foe)
2 x Class 4: Equipped 1x Behring M5A Laser Cannon (turret)
Tender -
Short Range P52 Space Fighter
Similar to… Paradigm, Salvia, Armored Transport, Millennium Falcon
RSI Aurora LX
Aurora LX
Most pilots discard their first ship the moment they can afford something sleeker, pricier. Be proud of your roots with the brand-new Aurora Deluxe, built for the discerning pilot who never forgets where he or she came from. The LX features patent leather interior to guarantee comfort for those long stretches in the deep black.
Builder: Roberts Space Industries
Crew (max): 1
Mass (empty): 16,500 KG
Focus: Exploration / Light Mercantile
Upgrade Capacity: 4
Cargo Capacity: 5 tonnes
Engine-Modifiers: 1
Max. Class: Fission
Thrusters: 1x TR3 (A&R LR-5 OverDrive Fission Mount L1),8x TR1 (OKB Voshkod Energia IV)
Shields: Gorgon Defender AllStop (Size 1)
Hardpoints-
2 x Class 1: 2 X Behring Fixed M3A Laser Cannon
1 x Class 3: 1 X 4 Talon IR 4 Stalker Missile
RSI Aurora Legionnaire
Aurora Legionnaire
Builder: Roberts Space Industries
Crew (max): 1
Mass (empty): 18,500 KG
Focus: Militia / Patrol
Upgrade Capacity: 2
Cargo Capacity: 5 tonnes
Engine-Modifiers: 1
Max. Class: Fission
Thrusters: 1x TR3 (A&R LR-5 Max OverDrive Fission Mount L2),8x TR1 (OKB Voshkod Energia IV)
Shields: Gorgon Defender AllStop (Size 1)
Hardpoints-
2 x Class 1: 2 X Klaus & Werner Bulldog Repeater
1 x Class 3: 1 X 4 Talon IR 4 Stalker Missile
RSI Aurora CL
Aurora CL
Customized for mercantile and trading excursions, the Aurora Clipper is the perfect vessel for aspiring entrepreneurs and seasoned traders alike. Swapping a smaller power plant and armor capabilities for an expanded cargo capacity, the Clipper ups the ante for personal merchant craft.
Builder: Roberts Space Industries
Crew (max): 1
Mass (empty): 17,000 KG
Focus: Mercantile
Upgrade Capacity: 2
Cargo Capacity: 10 tonnes
Engine-Modifiers: 1
Max. Class: Fission
Thrusters: 1x TR3 (X-Forge P/S2-80), 8x TR1
Shields: Gorgon Defender AllStop (Size 1)
Options: Tarsus AT Jump Scanner (OptiGlass 3.0 Compatible)
Hardpoints-
2 x Class 1: EMPTY
1 x Class 3: EMPTY
RSI Aurora MR
Aurora MR
Perhaps you’re looking for something that offers carrying capacity but has combat capabilities too? The Aurora Marque comes with a pair of Behring-quality lasers and a high quality gun cooler system.
Builder: Roberts Space Industries
Crew (max): 1
Mass (empty): 15,750 KG
Focus: Interdiction
Upgrade Capacity: 3
Cargo Capacity: 5 tonnes
Engine-Modifiers: 1
Max. Class: Fission
Thrusters: 1x TR3 (Dragon STC Red), 8x TR1
Shields: Seal INK-1 (size 1)
Options: J-Span OmniCool Reduction Bar Pre-Installed
Hardpoints-
2 x Class 1: 2 X Behring Fixed M3A Laser Cannon
1 x Class 3: EMPTY
RSI Aurora ES
Aurora ES
Builder: Roberts Space Industries
Crew (max): 1
Mass (empty): 15,000 KG
Focus: Exploration
The Aurora is the modern day descendant of the Roberts Space Industries X-7 spacecraft which tested the very first jump engines. Utilitarian to a T, the Aurora is the perfect beginner’s ship: what it lacks in style it makes up for in ample room for upgrade modules. Most pilots move up from an Aurora as quickly as their credit accounts allow… but a select few regard flying this venerable spacecraft as a badge of honor!
Everyone needs to start somewhere. The 2943 Aurora Essential is a hell of a place to start. A basic ship that isn’t built like a basic ship, the Aurora ES is everything you need, with no excess.
Upgrade Capacity: 4
Cargo Capacity: 5 tonnes
Engine-Modifiers: 1
Max. Class: Fission
Thrusters: 1x TR2(Dragon STC Blue), 8x TR1
Shields: Seal INK-1 (size 1)
Hardpoints-
2 x Class 1: EMPTY
1 x Class 3: EMPTY
Similar to… Tarsus, Straith, Startracker, Y-Wing
MISC Starfarer
Starfarer
Builder: MISC (Musashi Industrial & Starflight Concern)
Crew (max): 2
Mass (empty): 125,000 KG
Focus: Tanker / Refueler
The MISC Starfarer is the galaxy’s standard fuel transporter. Starfarers are ubiquitous on both sides of the fueling process: their massive tanks allow for both the collection of space borne fuel from gas giants and extrasolar sources as well as the transport of active fuel from refinery stations to the primary market. Though the stock model lacks refinery equipment, the Starfarer does have docking mechanisms allowing it to conduct in-flight refueling operations with most spacecraft classes.
The most common Starfarer modification ships liquid foodstuffs in the same tanking system. A visually distinct long-haul bulk goods version mated to an alternate cargo chassis also exists, although it has proven far less popular than the more rugged Freelancer lineup. An armored tactical variant, the Starfarer Gemini (“Star-G”) is produced under contract by Aegis for use by the UEE military.
Upgrade Capacity: 8
Cargo Capacity: 75 tonnes
Engine-Modifiers: 4
Max. Class: Anti-Matter
Thrusters: 2x TR4, 8 x TR2
Hardpoints-
2 x Class 2: Equipped 2 x Behring M3A Laser Cannon
1 x Class 3: Equipped 1 x Talon Stalker Image Recognition missiles
1 x Class 4: Equipped 1x KP M2A Laser Cannon (turret)
Similar to… Diligent, Clydesdale
MISC Freelancer
Freelancer
Builder: MISC (Musashi Industrial & Starflight Concern)
Crew (max): 2
Mass (empty): 55,000 KG
Focus: Long-Range Exploration / Heavy Mercantile
MISC is known for producing efficient, modular, middle-of-the-road ships, primarily transports of
different sizes. Freelancers are used as long haul merchant ships by major corporations, but they are just as frequently repurposed as dedicated exploration vessels by independent captains who want to operate on the fringes of the galaxy. Don’t let some of the alien technology in the cockpit surprise you: the Freelancer’s design owes several of its internal systems to a lend-lease deal with the Xi’An.
Upgrade Capacity: 10
Cargo Capacity: 20 tonnes
Engine-Modifiers: 3
Max. Class: Anti-Matter
Thrusters: 2x TR5, 8 x TR2
Hardpoints-
4 x Class 2: Equipped 2 x Behring M3A Laser Cannon
2 x Class 3: Equipped 2 x Talon Stalker Image Recognition missiles
1 x Class 4: Equipped 1x Behring M5A Laser Cannon (turret)
Similar to… Galaxy, Gea Transit, Humpback, Imperial Shuttle
Aegis Dynamics Idris Class Corvette
Idris Class Corvette
Builder: Aegis Dynamics
Crew (max): 10
Mass (empty): 138,000 kg
Length: 140 meters
Focus: Corvette
The Idris-class corvette is the premiere entry-level capital ship for both the civilian market and the UEE military. Idris’ are used by long-range explorers who plan to be as many as two dozen jumps from a refueling station and as armored merchantmen by concerns needing to move goods through pirate territory. The high pricetag keeps the Idris out of range of anyone usually operating Freelancers or Starfarers, and actually makes them something of a target for higher caliber pirates, who presume that anyone who owns one has something worth protecting.
Anything but the stock Idris is ultimately a tough nut to crack for attackers, though: extremely customizable and dotted with turrets, they also ship with numerous empty missile hardpoints and room for an expansive fixed-forward armament. Make sure you can afford to properly outfit an Idris once you’ve purchased it … if you can, you will wind up with one of the best-equipped ships available on the open market.
The UEE operates Idris-class ships extensively, in two variants. Because of the ship’s command systems, the crews are drawn from the ranks of the elite UEE fighter pilot core. Though it may not be as glamourous as a Hornet or a Gladiator, the Idris is a powerhouse of a ship.
A mark two “peacekeeper” variant was developed for the UEE patrol services. The Idris-P strips the standard ship’s ship-to-ship gun and spinal mount in favor of additional cargo capacity and superior speed. Aftermarket kits, initially produced for the UEE government seeking an improved patrol/protection plan, are available to militarize the Peacekeeper versions.
The Idris has room to dock two single-seat fighters: Aurora, 300i or Hornet-level.
Upgrade Capacity: 20
Cargo Capacity: 100 tonnes (Idris-P, 120 ton)
Engine-
Thrusters: 8 x TR4, 8 x TR3
Hardpoints (Idris)-
6 x Class 5: Behring M3C ASA Turrets
1 x Class 6: Behring M5C STS Turret
1 x Class 6: A&R Plowshare Anti-Ship Missile Launcher (ASML)
1 x Class 8: Klaus & Werner Zestroyer Spinal Mount Rail Gun
Hardpoints (Idris Peacekeeper)-
7 x Class 5: Behring M3C ASA Turrets
1 x Class 6: Behring M5C STS Turret
Aegis Dynamics Retaliator
Retaliator
Builder: Aegis Dynamics
Crew (max): 6
Mass (empty): 89,000 Kg
Focus: Strategic Bombing
The Retaliator is the United Earth Empire’s premiere, if aging, jump-capable heavy bomber. Massive formations of these spacecraft running long-range strike missions is not an uncommon site around the fringes of the empire. With a distinctive elongated silhouette that is dotted with turrets and carrying a massive bomb load, the Retaliator is an effective symbol of Imperial might. As such, they are the frequent centerpiece of Space Force recruiting posters. Retaliators are ground-based, with all but the largest carriers unable to operate them effectively. Heavily modified Retaliators are becoming commonplace on the civilian market as the design ages and earlier production runs are sold off en-mass. Outfitted to carry cargo instead of antimatter bombs and with the waste turret positions typically swapped for makeshift living quarters, they make a good medium freighter or a basic explorer. Some have even been converted into long-hop passenger spacecraft!
Upgrade Capacity: 8
Cargo Capacity: 30 tonnes (bomb-load)
Engine-Modifiers: 3
Max. Class: Antimatter
Thrusters: 5 x TR5, 8 x TR2
Hardpoints-
0 x Class 1: n/a
0 x Class 2: n/a
12 x Class 3: Equipped 8x A&R Stryker (FoF) missiles (maybe a note that the Retaliator can carry anti capital chip torpedoes?)
5 x Class 4: 8x Behring M5A Laser Cannon (turret) – Ventral (underneath), dorsal (top), tail, left and right beam / waist (side)]
Aegis Dynamics Avenger
Avenger
Builder: Aegis Dynamics
Crew Max: 1 (2 in trainer variant)
Mass (empty): 32000 KG
Focus: Interdiction / Trainer
The Aegis Avenger has had a long and storied life as the standard patrol craft of the UEE Advocacy. Although aging, the Avenger features a sturdy, reliable hull and the capacity for larger-than-expected engine mounts. It avoids more specialized weapons in favor of a single, center-line gun mount which makes it something of a marksman’s ship. Police Avengers support enhanced scanner suites in the service of their patrol duties and the civilianized models retain a higher amount of computer memory than similarly sized spacecraft.
The UEE Navy’s air arm continues to use Avengers (designated N6G) as their standard trainer spacecraft. Any pilot serving today likely spent at least 300 hours qualifying In an Avenger before moving on to their combat assignment. (We will use the Avenger for the training missions in Squadron 42; think T-6 Texan.)
As more coreward Advocacy offices begin the transition to the police variant of the M50 interceptor and used Avengers have flooded the market. Criminal elements have begun to adopt these Avengers for their own needs, finding that their larger-than-average cargo hold and engines make an ideal bootlegging spacecraft.
Upgrade Capacity: 4
Cargo Capacity: 10 tonnes
Engine-Modifiers: 2
Max. Class: Fusion
Thrusters: 1x TR5, 8x TR1
Hardpoints-
3 x Class 1: Equipped 2 x Behring Mk. I “Pin” Lasers (you have two wing mount low-grade lasers and then a single slot for a center-line heavy weapon; something much more powerful than other ships this size… but you use this option at the risk of overloading your engine.)
2 x Class 3: None equipped (limited to smaller missiles or drop tanks.)
Anvil Aerospace Gladiator
Gladiator
Builder: Anvil Aerospace
Crew (max): 2
Mass (empty): 38,000 kg
Length: 18.6 meters
Focus: Torpedo Bomber
(The T3A Gladiator is the UEE Navy’s primary carrier-based bomber. Gladiator squadrons are typically divided by specialty: a carrier may have both a Gladiator torpedo squadron and a Gladiator dive bomber squadron. A back seat is occupied by a tail gunner who also acts as radio operator.
Though a heavy-hitting bomber, the Gladiator has proven easy to modify and thus has become commonplace in the civilian market. The bomb bay can easily be converted for light transport. Many pilots choose to replace the rear turret’s laser cannon with a tractor beam, making it an ideal craft for light salvage missions.)
The T8A Gladiator is the UEE Navy’s premiere carrier-based torpedo-plane and space-to-ground dive bomber. Operating with Hornet escort fighters, Gladiators have seen service with great success in battles across known space. Rugged to a fault, the Gladiator is the most capable bomber chassis ever designed. Extremely modular even in the military version, a Gladiator can be outfitted with a variety of bomb loads or as a support craft (trainer, targeting ship, SWACS.)
It is also the latest Anvil Aerospace design to be civilianized, with the private model being advertised for frontier-dwelling outdoorsmen… and the increasing number of private organizations in need of a mid-range bomber spacecraft. Gladiators support a crew of two: a pilot facing forward and a radar officer/turret gunner to his back. In the civilian version, the bomb bay is replaced by a cargo bay; a very simple aftermarket upgrade will reactivate it.
Upgrade Capacity: 8
Cargo Capacity: 10 tonnes
Engine-Modifiers: 2
Max. Class: Fusion
Thrusters: 1 x TR4, 6 x TR2
Hardpoints-
2 x Class 1: Equipped 2 x MaxOx NN-13 Neutron Gun
6 x Class 3: Equipped 2x Proton Torpedo
2 x Class 4: None Equipped
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